Datapack VS mod
Datapacks VS mods
| Datapack | Mod | |
|---|---|---|
| Difficulty | Easy | Hard |
| Setup | A code editor is recommended but not required | A development environment with an IDE is necessary |
| Code | jsons and pngs, and Minecraft Commands | Java |
| Multiplayer | Datapacks can be streamed from the Server engine | Everyone has to pre-install required Mods from the Server to be able to join |
| Loader | Datapacks run on the Vanilla engine | Mods require Mod loaders |
| Limitations | Limited possibilities defined by the Vanilla engine | ”Infinite” possibilities |
| Updates | Performing updates it’s easier | Updates are difficult to perform as Mod loaders have to frequently change their APIs |