Skip to content

Datapack VS mod

Datapacks VS mods

| | Datapack | Mod | | --------------------------- | -------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------- | | Difficulty | Easy | Hard | | Setup | A code editor is recommended but not required | A development environment with an IDE is necessary | | Code | jsons and pngs, and Minecraft Commands | Java | | Multiplayer | Datapacks can be streamed from the Server engine | Everyone has to pre-install required Mods from the Server to be able to join | | Loader | Datapacks run on the Vanilla engine | Mods require Mod loaders | | Limitations | Limited possibilities defined by the Vanilla engine | “Infinite” possibilities | | Updates | Performing updates it’s easier | Updates are difficult to perform as Mod loaders have to frequently change their APIs |