Parity issues
 Editions differencesEditions parity 
 Armour stands
Section titled “Armour stands”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Feat | Armour stand can be set to different poses | BE | Armor Stand Poses | |
| Feat | Armour stand can hold tools and armor | BE | ? | |
| Feat | Naming an armour stand “dinnerbone” flips it upside down | BE | ? | 
Banners
Section titled “Banners”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Feat | Banners can be put on shields | JE | // | |
| Feat | Banners be marked on maps | JE | // | 
| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | Boat recipe requires planks and a shovel | Boat recipe only requires planks | Personal | BE boats | 
| Feat | Entities can stand on top of boats | JE | // | 
Cauldrons
Section titled “Cauldrons”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Feat | Cauldrons can hold potions | BE | Potion Cauldron | |
| Feat | Cauldrons can be filled with water if a water source is placed above them | BE | ? | |
| Feat | Cauldrons can hold colored water | BE | Cauldron Dyening | |
| Feat | The last applied layer on banner can be removed using a cauldron | BE | ? | 
Droppers
Section titled “Droppers”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Feat | Droppers can throw tridents | BE | ? | |
| Diff | Droppers shooting arrows are more precise | Droppers shooting arrows have a random trajectory | - | // | 
Combact
Section titled “Combact”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | Arrows will pass through player models | Arrows can get stuck on player | JE | // | 
| Feat | Attacking has cooldown to inflict more damage | BE | ? | |
| Feat | Inflamed snow balls can give fire damage | BE | ? | |
| Feat | Sweeping edge enchantment | JE | // | |
| Feat | Tridents with impaling deal less damage to drowned | JE | ? | 
Pistons
Section titled “Pistons”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | Piston head texture has 2 sizes | Piston head texture has only 1 size | - | // | 
| Diff | Pistons can push/pull different blocks | Pistons can push/pull different blocks | ? | // | 
| Diff | Retracting pistons will have a delay | Retracting pistons don’t have a delay | JE | // | 
| Feat | Piston head | JE | // | 
| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | Elden guardian mining fatigue can be removed with a bucket of milk but it will be instantly casted back | Elden guardian mining fatigue can be removed and avoided drinking a bucket of milk up to a minute | JE | // | 
| Diff | Husks cannot go through 2 height block spaces | Husks can fit into a 2 height block space | JE | // | 
| Diff | Mobs can walk over rails | Mobs cannot walk over rails | BE | ? | 
| Diff | Ravengers can break crops, leaves and flowers | Ravengers can only break crops | BE | ? | 
| Diff | Wither has 600 health | Wither has 300 health | BE | BE Style Wither | 
| Diff | Wither model is blue upon charging | Wither model is white upon charging | - | // | 
| Feat | Salmons have 3 size variants | BE | ? | |
| Feat | Baby squids and dolphins can naturally spawn | BE | ? | |
| Feat | Horse have a teenage step growing up | BE | ? | |
| Feat | Jockeys can ride animals | BE | ? | |
| Feat | Creepers with some potion effect applied will spread the potion effect upon exploding | JE | // | |
| Feat | Bucketing an animal with a lead will preserve the lead when the animal is unbucketed | BE | ? | |
| Feat | Giving animals different foods show different crumb particles | BE | ? | |
| Feat | Mobs can be unmounted from boats if pulled with a foshing rod | BE | ? | |
| Feat | Parrots can dance while sitting on shoulders | BE | ? | |
| Feat | Villagers has armour slots so using droppers they can be equipped with any wearable item | JE | // | |
| Feat | Evokers can open doors | JE | // | |
| Feat | Wearing mob heads reduce the detection range of the same mob of the head you’re wearing | JE | // | 
Recipes
Section titled “Recipes”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | All type of stones including andesite, diorite, granite and stone can be used to craft a stonecutter | Only stone can be used to craft a stonecutter | BE | ? | 
| Diff | Barrel crafting recipe uses slabs and sticks | Barrel crafting recipe uses slabs and planks | JE | // | 
| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Feat | In snowy biomes tree leaves have a whiter texture | BE | SnowyLeavesPlus | |
| Feat | Shipwreck can be made up with acacia wood | BE | ? | |
| Diff | Infinite strongholds can spawn and they spawn randomly | Only 128 strongholds can spawn in a world and they follow a pattern | - | // | 
| Diff | Water will have different colors depending on the biome | Water has different colors depending if it’s a warm or cold ocean | BE | BedrockWaters | 
| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | Book and quill can show two pages at once | Book and quill only shows one page at a time | BE | ? | 
| Diff | Breaking blocks range is 5 | Breaking blocks range is 4 | JE | // | 
| Diff | Cooking beef will result into an intem called cooked beef | Cooking beef will result into an item called steak | JE | // | 
| Diff | Fishing bob texture is 2d | Fishing bob texture is 3d | BE | fishing hook bobber 3D | 
| Diff | Glass pane has 3 models | Glass panes have 2d texture | ? | // | 
| Diff | In creative mode players will hit an invisible floor falling into the void | In creative mode players will still die falling in the void | JE | // | 
| Diff | Levers can be put upside down | Levers can only be put sideways and on the floor | BE | ? | 
| Diff | Stop after flying in creative mode is instant | Stopping after flying in creative mode makes the player glides a little | JE | // | 
| Diff | Vertical corals only goes upwards | Vertical corals have a v texture | - | // | 
| Feat | Nitwit villager | BE | Nitwitfication | |
| Feat | Breaking paths with silk touch gives path block | BE | Silk Touch Dirt Path | |
| Feat | Item held in hand shows enchants with item name | BE | Held Item Info | |
| Feat | Candles and campfires can be lit by players if on fire | BE | ? | |
| Feat | Fire aspect enchanted book can be used to lit candles, campfires and TNTs | BE | ? | |
| Feat | Maps can be crafted from a cartographer table | BE | ? | |
| Feat | Shulker box can be painted by right clicking with a dye | BE | ? | |
| Feat | Staring at the sun gives a black shadow around it in the sky | BE | ? | |
| Feat | Wool, bows, carpets and ladders can be used as fuel inside furnaces | JE | // | |
| Feat | Using an Overworld map in the Nether shows the corresponding location | BE | ? | |
| Feat | Sugar canes can be bone mealed | BE | Bonemeal Sugarcane ? | |
| Feat | Using bone meal on flowers spawns the same type of flower nearby | BE | ? | 
Technical
Section titled “Technical”| Type | BE | JE | Intuitive behaviour | Bedrock port | 
|---|---|---|---|---|
| Diff | Format code §7is#C6C6C6 | Format code §7is#AAAAAA | JE | // | 
| Diff | Splash texts | Splash texts | JE | // | 
| Feat | A block, called Invisible Bedrock can be obtained through Commands | JE | // | |
| Feat | Player models blink | BE | ? | |
| Feat | You can spawn the giant mob through commands | - | // | |
| Feat | You can summon a bigger rabbit version /summon rabbit ~ ~ ~ GIANTwhich was supposed to be the original dimension of the rabbit when they were added | JE | // | |
| Feat | F3 menu | JE | // | |
| Feat | Debug stick | JE | // | 
